Over to You<\/a><\/li><\/ul><\/nav><\/div>\nHow long does it take to render a video?<\/strong><\/p>\nWhile this is a somewhat open question by nature, I\u2019m going to do my best to break down the answer in this article by helping you understand each step of the video rendering process and how different parts of your hardware impact those steps.<\/p>\n
I\u2019ll be including benchmarks to illustrate my points, as well as places to go for hardware recommendations if you need them afterward\u2014 by the end, you should have a good answer for how long it takes to render a video.<\/p>\n
<\/span>Video Render Time: Understanding The Video Rendering Process<\/span><\/h2>\nFirst, let\u2019s start by establishing the video rendering process, and a few factors to take into consideration before the render even starts.<\/p>\n
<\/span>Before The Render: Footage Quality and Render Options (Two-Pass, etc)<\/span><\/h3>\nThe quality of the footage that you\u2019re using will make a tangible impact on your final render times, <\/strong>and likely your editing performance as well.<\/p>\n <\/noscript> <\/p>\n1080p has roughly a fourth of the pixel count of 4K, and from there you can make a pretty straightforward assumption that 4K will take about four times as long, on average, to render as 1080p will. 1440p falls somewhere in between<\/strong>.<\/p>\nFor the benchmarks I\u2019ll be using today, I\u2019ll stick to 1080p, as that\u2019s the most common target resolution for content being uploaded across the Internet today<\/strong>.<\/p>\nBut if you\u2019re rendering at higher resolutions than that, be wary that it can have a huge impact on your final render times (and the size of your final video file).<\/p>\n
You may also come across render options like Two-Pass rendering, which can further increase the final render time<\/strong>.<\/p>\nTwo-Pass renders work by rendering the video effectively twice, which, yes, does double the final render time<\/strong>.<\/p>\nHowever, it can definitely be worth it, since the first pass is used to analyze content and bitrate and the second is used to more efficiently make a cleaner, sharper render according to the first pass\u2019 information<\/strong>.<\/p>\nPast these pre-render disclaimers, let\u2019s now get into the render process and talk about how each step stresses different parts of your hardware.<\/p>\n
Here's what steps a typical video render process consists of:<\/strong><\/p>\n\nReading Footage<\/li>\n Decoding Footage<\/li>\n Alternate Footage \/ add Effects<\/li>\n Compress Footage<\/li>\n Save Final Output File<\/li>\n<\/ol>\n